3rd person action-adventure
Play as 20-year-old William Roger. After "accidentally" triggering the Cimera—a time-traveling camera invented by his professor—William is sucked into The Past.
Now, stranded across history, he must outrun the Cybernetic Universal PredatorS , thwart an evil professor's plot to dominate time and space, and solve the mysteries of the TIME EARTH AGENCY.
The Clock is Ticking. For Real.
This isn't your average leisurely stroll through the ages. The timeline is unstable, and you are on a strict deadline. You have 24 real-world hours to conquer each level. If the clock strikes zero before you escape the era, The End.
From the distant past to the far future, survival means adapting to your surroundings. You’ll get lost, get beaten, get eaten and maybe even abducted by aliens (okay, well, not that last part).
To find your way back to 2001, you'll need to outsmart not only the C.U.P Agents but other dangers at every turn, aid the local history folk, and—thanks to the chaotic nature of time travel—literally battle yourself again and again and again.
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The Stone Age
The Arena
The Village
The Gold Mine
The Future
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Real-Time Stakes:
A relentless 24-hour real-world countdown per level keeps the pressure on.
Custom-Styled Visuals & Audio:
Immerse yourself in a uniquely crafted aesthetic paired with an entirely original music score.
Clean, No-Spreadsheet UI:
An uncluttered, non-convoluted user interface because you're here to jump through time, not audit a company's data.
A Light T.I.M.E. Leveling System:
Dynamically build your character across four core attributes: Toughness, Independence, Muscle, and Endurance.
Cinematic Flair:
Experience a fresh, slightly different approach to cutscenes, guided by the witty commentary of a subtle narrator.
Pop-Culture Nostalgia:
Packed to the brim with references to your favorite classic movies and video games.
Grab your fake leather backpack, maneuver through time, Defeat the Older evil you, make friends, lose loved ones and get back home!
All this before lunch.
FAQs
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Using the Unreal 5 engine
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Mouse and Keyboard for PC.
Controllers are planned to be supported as well
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PC, with planned releases on the following console platforms at a later date.
PS5
XBOX
Nintendo Switch 1 & 2

